
Bones: Wandering Soul
IN DEVELOPMENT
A 2.5D adventure/puzzle platformer game, currently in development by Studio Tinkerhaus in Melbourne, Australia.
Featuring original score by Kent Ross.
A New Video Game by Studio Tinkerhaus
Kent Ross is thrilled to be working with the Tinkerhaus team, composing an original score for the game.
“Bones" is a 2.5D adventure/puzzle platformer that explores themes of loss, social inclusion, self-discovery, friendship, and family. Follow the journey of Bones, a misfit separated from his coffin, as he navigates a bustling city to uncover his identity and find his way back home.
Through engaging with both the living and the dead, Bones must overcome personal fears, the passage of time, and numerous obstacles, while assisting others to unlock clues about his past. With its quirky charm, relatable characters, wholesome story, and fun mechanics, "Bones" offers an adventure packed with heartfelt storytelling.
The game is in early stages of development. Check out the developer’s links below to keep up to date.
Follow the game’s development progress: